12/19/2023 0 Comments Ardour audio workstationFirst up is the MOTU UltraLite AVB audio interface, which is connected via USB and gives me 24 channels of audio I/O along with a completely portable web-based configuration system. In addition to the computer, I also have a fairly wide variety of music/audio related gear that is an integral part of my work. Only the SD card reader and the absurd subwoofer in the underside don't work out of the box with Linux, which is no hardship for me. The cost/power ratio of this beast was so far ahead of anything else, and more or less remains that way. I also have a Lenovo Y700 "gaming" laptop which I use for mobile computing. The mouse is a Logitech Performance MX, which is almost the best pointing/input device ever created. I use a Logitech K800 wireless keyboard for input, which I'm mostly ambivalent about - I can't be bothered to do more research. I don't use the TV screen for normal work, but I do like to run things like VCV Rack (an open source modular synthesizer system) there because of the sheer size of the screen. An ASUS GeForce GT 710 drives two ASUS 24" 1920x1200 monitors via HDMI and DVI An ASUS Radeon R5 drives a 42" TCL 4K "TV". I don't need video power, I do need silence, so both of them are fanless. The Ryzen system has two video interfaces. I run macOS Mojave in an 8-core, 16GB KVM/ QEMU VM "within" the Ryzen system in order to do test builds for macOS and to check the functionality of Ardour on macOS. When that now takes less than 3 minutes, its easy to not hesitate about making changes. The Ryzen system takes 2m50s! This is really helpful for encouraging me to feel entirely free to make frequent code changes that may require full rebuilds. Compiling Ardour can take a long time - my previous system took about 9 minutes for a full build. This system has totally changed the way I work. It has 64GB of RAM, a 500GB NVEme drive as the primary storage, along with a secondary 500GB SSD and an external 2TB USB SSD. My current machine is a self-built system based on an AMD Ryzen Threadripper 2950X (16 cores). Before I got into audio software, I helped to get Amazon started. Sometimes I have to deal with Drupal and web stuff too, but I try to avoid it if possible. My development work spans just about every aspect of native programming, from the many nuances and complications of GUI and UX design down to bare metal performance considerations, parallel, real time and lock free programming, complex data structure design and large scale data handling. I've also worked on some other audio and MIDI software, most notably JACK which can be used to interconnect different audio/MIDI applications so that they can share/exchange data. Ardour has been my central project for the last 20 years, and I've made a living from it for the last 10 years or so. I'm Paul Davis, the original developer and benign dictator of Ardour, an open source digital audio workstation used for recording, editing and mixing music (or more generally sound).
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